I am fascinated by the power games have to create the illusion of freedom for players, while their actions and experiences are skilfully guided by the game’s design.
I am a skilled and experienced game designer with expertise in Unreal Engine, Unity, Blender, and a range of other tools and programming languages. I have proven success designing, developing, and publishing games, including A Fistful of Eight and the award winning Mummy Roll. I am also experienced as a comic artist, writer, and freelance illustrator, with published titles and client work that demonstrate versatility and creativity.
In my current role at Proof Of Learn, I have been responsible for leading the design and development of Metacrafters, a cross platform, multiplayer ARPG, built in Unity. Here I have collaborated with cross-functional teams to ensure alignment and bring the game to life.
For further details see my resume.